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Lazy 8 Studios
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Lazy 8 Studios : ウィキペディア英語版
Lazy 8 Studios

Lazy 8 Studios is a small independent video game developer. It was founded by Rob Jagnow in 2008 and is based in San Francisco. Jagnow founded the company after spending some time in video game development on flight simulators. Jagnow soon brought aboard Brendan Mauro for art development and Luke Gilbert for sound and music.〔
The company's first title was the 2009 ''Cogs'', a steampunk-like puzzle game that Jagnow had envisioned for many years. The game was successful, nominated for several indie gaming awards and winning the 2010 "Professional" prize at the Indie Game Challenge.〔(【引用サイトリンク】 2010 Indie Game Challenge Winners )
With the game's success, the team was invited by Valve Corporation to participate in the Potato Sack, an alternate reality game (ARG) that preceded the release of Valve's ''Portal 2''. The challenge was to modify ''Cogs'' to meet the spirit of the game.
Following ''Cogs'', the company began work on a social game called ''Extrasolar'', spurred by their participation in the Potato Sack ARG. ''Extrasolar'' plans to have players working with others to solve puzzles in an ARG-like environment, but without the real-time limitations required by most ARGs.
Lazy 8 Studios was invited by Irrational Games to develop a browser-based tie-in puzzle game for their pending release of ''BioShock Infinite''. It is titled ''BioShock Infinite: Industrial Revolution''. Irrational had seen the studio's work on ''Cogs'' and felt the steampunk environment was a good match with the nature of their own game.〔
==References==


抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Lazy 8 Studios」の詳細全文を読む



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